01 / 手段
拓展现实EXTENDED REALITY
康复训练最大的敌人是无聊。XR 让研究者能造出可控、可重复、可量化的情境 —— 同一个任务可以精确复现无数次,难度可以连续调节,每一次表现都留下数据。它也能改写使用者所看到与感受到的东西:视觉可以被引导,本体感受可以被欺骗,一个动作的反馈可以被放大到刚好足够察觉。
The biggest enemy of rehabilitation is boredom. XR lets a researcher build contexts that are controllable, repeatable and measurable — the same task reproduced exactly, difficulty tuned continuously, every attempt leaving data behind. It also rewrites what a user sees and feels: vision can be guided, proprioception can be fooled, the feedback on a movement amplified to just past the threshold of noticing.